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World config dialog: Use engine determined path for game mods
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8548bb75b6
commit
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3 changed files with 39 additions and 33 deletions
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@ -237,13 +237,11 @@ function menu.update_last_game()
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if current_world == nil then
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return
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end
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for i=1,#gamemgr.games,1 do
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if gamemgr.games[i].id == current_world.gameid then
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menu.last_game = i
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engine.setting_set("main_menu_last_game_idx",menu.last_game)
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break
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end
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local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
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if i ~= nil then
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menu.last_game = i
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engine.setting_set("main_menu_last_game_idx",menu.last_game)
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end
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end
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