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Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#5541)

We are bundling Lua5.1 which has same macro
This commit is contained in:
Loïc Blot 2017-04-08 09:28:37 +02:00 committed by GitHub
parent 01f9d05f23
commit 41c5483024
24 changed files with 35 additions and 35 deletions

View file

@ -135,7 +135,7 @@ void LuaPerlinNoise::Register(lua_State *L)
const char LuaPerlinNoise::className[] = "PerlinNoise";
const luaL_reg LuaPerlinNoise::methods[] = {
const luaL_Reg LuaPerlinNoise::methods[] = {
luamethod(LuaPerlinNoise, get2d),
luamethod(LuaPerlinNoise, get3d),
{0,0}
@ -393,7 +393,7 @@ void LuaPerlinNoiseMap::Register(lua_State *L)
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
const luaL_reg LuaPerlinNoiseMap::methods[] = {
const luaL_Reg LuaPerlinNoiseMap::methods[] = {
luamethod(LuaPerlinNoiseMap, get2dMap),
luamethod(LuaPerlinNoiseMap, get2dMap_flat),
luamethod(LuaPerlinNoiseMap, calc2dMap),
@ -498,7 +498,7 @@ void LuaPseudoRandom::Register(lua_State *L)
const char LuaPseudoRandom::className[] = "PseudoRandom";
const luaL_reg LuaPseudoRandom::methods[] = {
const luaL_Reg LuaPseudoRandom::methods[] = {
luamethod(LuaPseudoRandom, next),
{0,0}
};
@ -597,7 +597,7 @@ void LuaPcgRandom::Register(lua_State *L)
const char LuaPcgRandom::className[] = "PcgRandom";
const luaL_reg LuaPcgRandom::methods[] = {
const luaL_Reg LuaPcgRandom::methods[] = {
luamethod(LuaPcgRandom, next),
luamethod(LuaPcgRandom, rand_normal_dist),
{0,0}
@ -711,7 +711,7 @@ void LuaSecureRandom::Register(lua_State *L)
}
const char LuaSecureRandom::className[] = "SecureRandom";
const luaL_reg LuaSecureRandom::methods[] = {
const luaL_Reg LuaSecureRandom::methods[] = {
luamethod(LuaSecureRandom, next_bytes),
{0,0}
};