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Optimize CNodeDefManager::getIds
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2 changed files with 39 additions and 0 deletions
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string>
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#include <iostream>
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#include <map>
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#include <list>
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#include "mapnode.h"
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#ifndef SERVER
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#include "tile.h"
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@ -36,6 +37,8 @@ class IItemDefManager;
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class ITextureSource;
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class IGameDef;
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typedef std::list<std::pair<content_t, int> > GroupItems;
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enum ContentParamType
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{
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CPT_NONE,
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