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Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting

This commit is contained in:
Perttu Ahola 2011-10-16 11:52:33 +03:00
parent a17abae128
commit 414c614893
6 changed files with 18 additions and 0 deletions

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@ -122,6 +122,8 @@ screenH# = 600
#creative_mode = false
# Enable players getting damage and dying
#enable_damage = false
# Despawn all non-peaceful mobs
#only_peaceful_mobs = false
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed =
# Gives some stuff to players at the beginning