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Add liquid_range to nodedef

This commit is contained in:
PilzAdam 2013-07-16 16:28:18 +02:00 committed by RealBadAngel
parent cba90d4441
commit 413f0d0353
6 changed files with 16 additions and 4 deletions

View file

@ -2166,7 +2166,8 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
} else
new_node_level = max_node_level;
if (new_node_level >= 0)
u8 range = rangelim(nodemgr->get(liquid_kind).liquid_range, 0, LIQUID_LEVEL_MAX+1);
if (new_node_level >= (LIQUID_LEVEL_MAX+1-range))
new_node_content = liquid_kind;
else
new_node_content = CONTENT_AIR;