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Implement minetest.register_can_bypass_userlimit (#6369)

* Implement minetest.register_on_userlimit_check

This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP
Only one mod needs to permit it.

Move core part for builtin privileges checks to builtin
This commit is contained in:
Loïc Blot 2017-09-04 22:08:59 +02:00 committed by GitHub
parent c05228fa6d
commit 40dd03e328
6 changed files with 28 additions and 6 deletions

View file

@ -209,13 +209,10 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
// Enforce user limit.
// Don't enforce for users that have some admin right
// Don't enforce for users that have some admin right or mod permits it.
if (m_clients.isUserLimitReached() &&
!checkPriv(playername, "server") &&
!checkPriv(playername, "ban") &&
!checkPriv(playername, "privs") &&
!checkPriv(playername, "password") &&
playername != g_settings->get("name")) {
playername != g_settings->get("name") &&
!m_script->can_bypass_userlimit(playername, addr_s)) {
actionstream << "Server: " << playername << " tried to join from "
<< addr_s << ", but there" << " are already max_users="
<< g_settings->getU16("max_users") << " players." << std::endl;