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[CSM] Add minimap API modifiers (#5399)
* Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client
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14 changed files with 349 additions and 53 deletions
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client.h"
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#include "cpp_api/s_internal.h"
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#include "lua_api/l_client.h"
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#include "lua_api/l_minimap.h"
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#include "lua_api/l_storage.h"
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#include "lua_api/l_sound.h"
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#include "lua_api/l_util.h"
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@ -40,9 +41,14 @@ ClientScripting::ClientScripting(Client *client):
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lua_getglobal(L, "core");
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int top = lua_gettop(L);
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lua_newtable(L);
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lua_setfield(L, -2, "ui");
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InitializeModApi(L, top);
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lua_pop(L, 1);
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LuaMinimap::create(L, client->getMinimap());
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// Push builtin initialization type
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lua_pushstring(L, "client");
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lua_setglobal(L, "INIT");
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@ -59,4 +65,5 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
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LuaItemStack::Register(L);
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StorageRef::Register(L);
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LuaMinimap::Register(L);
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}
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