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New world removal GUI code

This commit is contained in:
Perttu Ahola 2012-03-26 02:19:41 +03:00
parent 5b31d32da8
commit 405347769a
4 changed files with 75 additions and 31 deletions

View file

@ -47,9 +47,9 @@ struct MainMenuData
int selected_world;
bool simple_singleplayer_mode;
// Actions
WorldSpec delete_world_spec;
std::wstring create_world_name;
std::string create_world_gameid;
bool only_refresh;
std::vector<WorldSpec> worlds;
std::vector<SubgameSpec> games;
@ -64,7 +64,9 @@ struct MainMenuData
creative_mode(false),
enable_damage(false),
selected_world(0),
simple_singleplayer_mode(false)
simple_singleplayer_mode(false),
// Actions
only_refresh(false)
{}
};
@ -88,7 +90,7 @@ public:
{ return m_accepted; }
bool OnEvent(const SEvent& event);
void createNewWorld(std::wstring name, std::string gameid);
void deleteWorld(WorldSpec spec);
void deleteWorld(const std::vector<std::string> &paths);
int getTab();
private: