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Node definition manager refactor (#7016)
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager
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61 changed files with 583 additions and 457 deletions
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@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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VMANIP_FLAG_DUNGEON_INSIDE|VMANIP_FLAG_DUNGEON_PRESERVE)
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class MMVManip;
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class INodeDefManager;
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class NodeDefManager;
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v3s16 rand_ortho_dir(PseudoRandom &random, bool diagonal_dirs);
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v3s16 turn_xz(v3s16 olddir, int t);
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@ -69,7 +69,7 @@ struct DungeonParams {
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class DungeonGen {
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public:
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MMVManip *vm;
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INodeDefManager *ndef;
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const NodeDefManager *ndef;
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GenerateNotifier *gennotify;
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u32 blockseed;
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@ -83,7 +83,7 @@ public:
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v3s16 m_pos;
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v3s16 m_dir;
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DungeonGen(INodeDefManager *ndef,
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DungeonGen(const NodeDefManager *ndef,
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GenerateNotifier *gennotify, DungeonParams *dparams);
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void generate(MMVManip *vm, u32 bseed,
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