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Improve getPointedThing() (#4346)
* Improved getPointedThing() The new algorithm checks every node exactly once. Now the point and normal vector of the collision is also returned in the PointedThing (currently they are not used outside of the function). Now the CNodeDefManager keeps the union of all possible nodeboxes, so the raycast won't miss any nodes. Also if there are only small nodeboxes, getPointedThing() is exceptionally fast. Also adds unit test for VoxelLineIterator. * Cleanup, code move This commit moves getPointedThing() and Client::getSelectedActiveObject() to ClientEnvironment. The map nodes now can decide which neighbors they are connecting to (MapNode::getNeighbors()).
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8aadc62856
commit
3f8261830e
20 changed files with 1046 additions and 433 deletions
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@ -27,29 +27,25 @@ PointedThing::PointedThing():
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type(POINTEDTHING_NOTHING),
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node_undersurface(0,0,0),
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node_abovesurface(0,0,0),
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node_real_undersurface(0,0,0),
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intersection_point(0,0,0),
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intersection_normal(0,0,0),
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object_id(-1)
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{}
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std::string PointedThing::dump() const
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{
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std::ostringstream os(std::ios::binary);
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if(type == POINTEDTHING_NOTHING)
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{
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if (type == POINTEDTHING_NOTHING) {
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os<<"[nothing]";
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}
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else if(type == POINTEDTHING_NODE)
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{
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} else if (type == POINTEDTHING_NODE) {
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const v3s16 &u = node_undersurface;
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const v3s16 &a = node_abovesurface;
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os<<"[node under="<<u.X<<","<<u.Y<<","<<u.Z
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<< " above="<<a.X<<","<<a.Y<<","<<a.Z<<"]";
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}
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else if(type == POINTEDTHING_OBJECT)
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{
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} else if (type == POINTEDTHING_OBJECT) {
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os<<"[object "<<object_id<<"]";
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}
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else
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{
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} else {
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os<<"[unknown PointedThing]";
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}
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return os.str();
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@ -59,61 +55,56 @@ void PointedThing::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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writeU8(os, (u8)type);
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if(type == POINTEDTHING_NOTHING)
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{
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// nothing
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}
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else if(type == POINTEDTHING_NODE)
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{
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switch (type) {
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case POINTEDTHING_NOTHING:
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break;
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case POINTEDTHING_NODE:
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writeV3S16(os, node_undersurface);
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writeV3S16(os, node_abovesurface);
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}
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else if(type == POINTEDTHING_OBJECT)
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{
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break;
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case POINTEDTHING_OBJECT:
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writeS16(os, object_id);
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break;
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}
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}
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void PointedThing::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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if (version != 0) throw SerializationError(
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"unsupported PointedThing version");
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type = (PointedThingType) readU8(is);
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if(type == POINTEDTHING_NOTHING)
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{
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// nothing
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}
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else if(type == POINTEDTHING_NODE)
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{
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switch (type) {
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case POINTEDTHING_NOTHING:
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break;
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case POINTEDTHING_NODE:
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node_undersurface = readV3S16(is);
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node_abovesurface = readV3S16(is);
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}
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else if(type == POINTEDTHING_OBJECT)
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{
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break;
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case POINTEDTHING_OBJECT:
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object_id = readS16(is);
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}
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else
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{
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throw SerializationError(
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"unsupported PointedThingType");
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break;
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default:
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throw SerializationError("unsupported PointedThingType");
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}
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}
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bool PointedThing::operator==(const PointedThing &pt2) const
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{
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if(type != pt2.type)
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return false;
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if(type == POINTEDTHING_NODE)
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if (type != pt2.type)
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{
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if(node_undersurface != pt2.node_undersurface)
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return false;
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if(node_abovesurface != pt2.node_abovesurface)
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return false;
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}
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if (type == POINTEDTHING_NODE)
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{
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if ((node_undersurface != pt2.node_undersurface)
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|| (node_abovesurface != pt2.node_abovesurface)
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|| (node_real_undersurface != pt2.node_real_undersurface))
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return false;
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}
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else if(type == POINTEDTHING_OBJECT)
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else if (type == POINTEDTHING_OBJECT)
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{
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if(object_id != pt2.object_id)
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if (object_id != pt2.object_id)
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return false;
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}
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return true;
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