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Player::getSpeed/setSpeed use const refs

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Loic Blot 2017-08-14 10:56:06 +02:00
parent ab9f3b92f2
commit 3eb9ff555f
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3 changed files with 4 additions and 4 deletions

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@ -526,7 +526,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
// If the player is walking, swimming, or climbing,
// view bobbing is enabled and free_move is off,
// start (or continue) the view bobbing animation.
v3f speed = player->getSpeed();
const v3f &speed = player->getSpeed();
const bool movement_XZ = hypot(speed.X, speed.Z) > BS;
const bool movement_Y = fabs(speed.Y) > BS;