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Add a little animation when changing the wielded item
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3 changed files with 58 additions and 13 deletions
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@ -3084,7 +3084,7 @@ void the_game(
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ItemStack item;
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if(mlist != NULL)
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item = mlist->getItem(client.getPlayerItem());
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camera.wield(item);
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camera.wield(item, client.getPlayerItem());
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}
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/*
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