mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
crafting system!
This commit is contained in:
parent
2e41a5e304
commit
3de176cc58
22 changed files with 703 additions and 143 deletions
|
@ -23,32 +23,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "common_irrlicht.h"
|
||||
#include "inventory.h"
|
||||
#include "utility.h"
|
||||
|
||||
void drawInventoryItem(gui::IGUIEnvironment* env,
|
||||
InventoryItem *item, core::rect<s32> rect,
|
||||
const core::rect<s32> *clip=0);
|
||||
|
||||
class GUIInventorySlot: public gui::IGUIElement
|
||||
{
|
||||
public:
|
||||
GUIInventorySlot(gui::IGUIEnvironment* env,
|
||||
gui::IGUIElement* parent, s32 id, core::rect<s32> rect);
|
||||
|
||||
void setItem(InventoryItem *item)
|
||||
{
|
||||
m_item = item;
|
||||
}
|
||||
|
||||
void draw();
|
||||
|
||||
bool OnEvent(const SEvent& event);
|
||||
|
||||
private:
|
||||
InventoryItem *m_item;
|
||||
};
|
||||
|
||||
class GUIInventoryMenu : public gui::IGUIElement
|
||||
{
|
||||
struct ItemSpec
|
||||
{
|
||||
ItemSpec()
|
||||
{
|
||||
i = -1;
|
||||
}
|
||||
ItemSpec(const std::string &a_name, s32 a_i)
|
||||
{
|
||||
listname = a_name;
|
||||
i = a_i;
|
||||
}
|
||||
bool isValid() const
|
||||
{
|
||||
return i != -1;
|
||||
}
|
||||
|
||||
std::string listname;
|
||||
s32 i;
|
||||
};
|
||||
|
||||
struct ListDrawSpec
|
||||
{
|
||||
ListDrawSpec()
|
||||
{
|
||||
}
|
||||
ListDrawSpec(const std::string &a_name, v2s32 a_pos, v2s32 a_geom)
|
||||
{
|
||||
listname = a_name;
|
||||
pos = a_pos;
|
||||
geom = a_geom;
|
||||
}
|
||||
|
||||
std::string listname;
|
||||
v2s32 pos;
|
||||
v2s32 geom;
|
||||
};
|
||||
|
||||
public:
|
||||
GUIInventoryMenu(gui::IGUIEnvironment* env,
|
||||
gui::IGUIElement* parent, s32 id,
|
||||
|
@ -59,11 +78,9 @@ public:
|
|||
Remove and re-add (or reposition) stuff
|
||||
*/
|
||||
void resizeGui();
|
||||
|
||||
// Updates stuff from inventory to screen
|
||||
// TODO: Remove, not used
|
||||
void update();
|
||||
|
||||
|
||||
ItemSpec getItemAtPos(v2s32 p) const;
|
||||
void drawList(const ListDrawSpec &s);
|
||||
void draw();
|
||||
|
||||
void launch()
|
||||
|
@ -79,9 +96,28 @@ public:
|
|||
|
||||
bool OnEvent(const SEvent& event);
|
||||
|
||||
// Actions returned by this are sent to the server.
|
||||
// Server replies by updating the inventory.
|
||||
InventoryAction* getNextAction();
|
||||
|
||||
private:
|
||||
v2s32 getBasePos() const
|
||||
{
|
||||
return padding + AbsoluteRect.UpperLeftCorner;
|
||||
}
|
||||
|
||||
v2s32 padding;
|
||||
v2s32 spacing;
|
||||
v2s32 imgsize;
|
||||
|
||||
core::array<ListDrawSpec> m_draw_positions;
|
||||
|
||||
Inventory *m_inventory;
|
||||
v2u32 m_screensize_old;
|
||||
|
||||
ItemSpec *m_selected_item;
|
||||
|
||||
Queue<InventoryAction*> m_actions;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue