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Send only changed node metadata to clients instead of whole mapblock (#5268)

Includes newer style changes and fixes by est31

Improve the block position de-serialization
Add type NodeMetadataMap
This commit is contained in:
SmallJoker 2018-12-04 20:37:48 +01:00 committed by GitHub
parent ae8d14b009
commit 3d66622772
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 202 additions and 70 deletions

View file

@ -113,7 +113,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
{ "TOCLIENT_UPDATE_PLAYER_LIST", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_UpdatePlayerList }, // 0x56
{ "TOCLIENT_MODCHANNEL_MSG", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelMsg }, // 0x57
{ "TOCLIENT_MODCHANNEL_SIGNAL", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelSignal }, // 0x58
null_command_handler,
{ "TOCLIENT_NODEMETA_CHANGED", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_NodemetaChanged }, // 0x59
null_command_handler,
null_command_handler,
null_command_handler,

View file

@ -243,6 +243,33 @@ void Client::handleCommand_AddNode(NetworkPacket* pkt)
addNode(p, n, remove_metadata);
}
void Client::handleCommand_NodemetaChanged(NetworkPacket *pkt)
{
if (pkt->getSize() < 1)
return;
std::istringstream is(pkt->readLongString(), std::ios::binary);
std::stringstream sstr;
decompressZlib(is, sstr);
NodeMetadataList meta_updates_list(false);
meta_updates_list.deSerialize(sstr, m_itemdef, true);
Map &map = m_env.getMap();
for (NodeMetadataMap::const_iterator i = meta_updates_list.begin();
i != meta_updates_list.end(); ++i) {
v3s16 pos = i->first;
if (map.isValidPosition(pos) &&
map.setNodeMetadata(pos, i->second))
continue; // Prevent from deleting metadata
// Meta couldn't be set, unused metadata
delete i->second;
}
}
void Client::handleCommand_BlockData(NetworkPacket* pkt)
{
// Ignore too small packet

View file

@ -190,6 +190,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Add TOCLIENT_FORMSPEC_PREPEND
PROTOCOL VERSION 37:
Redo detached inventory sending
Add TOCLIENT_NODEMETA_CHANGED
*/
#define LATEST_PROTOCOL_VERSION 37
@ -638,13 +639,19 @@ enum ToClientCommand
std::string channel name
u16 message length
std::string message
*/
*/
TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
/*
u8 signal id
u16 channel name length
std::string channel name
*/
*/
TOCLIENT_NODEMETA_CHANGED = 0x59,
/*
serialized and compressed node metadata
*/
TOCLIENT_SRP_BYTES_S_B = 0x60,
/*

View file

@ -200,9 +200,9 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
{ "TOCLIENT_CLOUD_PARAMS", 0, true }, // 0x54
{ "TOCLIENT_FADE_SOUND", 0, true }, // 0x55
{ "TOCLIENT_UPDATE_PLAYER_LIST", 0, true }, // 0x56
{ "TOCLIENT_MODCHANNEL_MSG", 0, true}, // 0x57
{ "TOCLIENT_MODCHANNEL_SIGNAL", 0, true}, // 0x58
null_command_factory,
{ "TOCLIENT_MODCHANNEL_MSG", 0, true }, // 0x57
{ "TOCLIENT_MODCHANNEL_SIGNAL", 0, true }, // 0x58
{ "TOCLIENT_NODEMETA_CHANGED", 0, true }, // 0x59
null_command_factory,
null_command_factory,
null_command_factory,

View file

@ -609,7 +609,9 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
ma->to_inv.applyCurrentPlayer(player->getName());
setInventoryModified(ma->from_inv, false);
setInventoryModified(ma->to_inv, false);
if (ma->from_inv != ma->to_inv) {
setInventoryModified(ma->to_inv, false);
}
bool from_inv_is_current_player =
(ma->from_inv.type == InventoryLocation::PLAYER) &&