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Network cleanup (#6310)

* Move Connection threads to dedicated files + various cleanups

* ConnectionReceiveThread::processPacket now uses function pointer table to route MT packet types
* Various code style fixes

* Code style with clang-format

* Various SharedBuffer copy removal

* SharedBuffer cannot be copied anymore using Buffer
* Fix many SharedBuffer copy (thanks to delete operator)
This commit is contained in:
Loïc Blot 2017-08-25 15:53:56 +02:00 committed by GitHub
parent f6a33a1a7a
commit 3cea7a349a
11 changed files with 1670 additions and 1669 deletions

View file

@ -37,13 +37,19 @@ class NetworkPacket;
namespace con
{
class ConnectionReceiveThread;
class ConnectionSendThread;
typedef enum MTProtocols {
MTP_PRIMARY,
MTP_UDP,
MTP_MINETEST_RELIABLE_UDP
} MTProtocols;
#define MAX_UDP_PEERS 65535
#define SEQNUM_MAX 65535
inline bool seqnum_higher(u16 totest, u16 base)
{
if (totest > base)
@ -73,6 +79,12 @@ inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
return ((seqnum < window_end) || (seqnum >= window_start));
}
static inline float CALC_DTIME(u64 lasttime, u64 curtime)
{
float value = ( curtime - lasttime) / 1000.0;
return MYMAX(MYMIN(value,0.1),0.0);
}
struct BufferedPacket
{
BufferedPacket(u8 *a_data, u32 a_size):
@ -90,44 +102,31 @@ struct BufferedPacket
};
// This adds the base headers to the data and makes a packet out of it
BufferedPacket makePacket(Address &address, u8 *data, u32 datasize,
BufferedPacket makePacket(Address &address, const SharedBuffer<u8> &data,
u32 protocol_id, u16 sender_peer_id, u8 channel);
BufferedPacket makePacket(Address &address, SharedBuffer<u8> &data,
u32 protocol_id, u16 sender_peer_id, u8 channel);
// Add the TYPE_ORIGINAL header to the data
SharedBuffer<u8> makeOriginalPacket(
SharedBuffer<u8> data);
// Split data in chunks and add TYPE_SPLIT headers to them
std::list<SharedBuffer<u8> > makeSplitPacket(
SharedBuffer<u8> data,
u32 chunksize_max,
u16 seqnum);
// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
// Increments split_seqnum if a split packet is made
std::list<SharedBuffer<u8> > makeAutoSplitPacket(
SharedBuffer<u8> data,
u32 chunksize_max,
u16 &split_seqnum);
void makeAutoSplitPacket(const SharedBuffer<u8> &data, u32 chunksize_max,
u16 &split_seqnum, std::list<SharedBuffer<u8>> *list);
// Add the TYPE_RELIABLE header to the data
SharedBuffer<u8> makeReliablePacket(
const SharedBuffer<u8> &data,
u16 seqnum);
SharedBuffer<u8> makeReliablePacket(const SharedBuffer<u8> &data, u16 seqnum);
struct IncomingSplitPacket
{
IncomingSplitPacket() = default;
IncomingSplitPacket(u32 cc, bool r):
chunk_count(cc), reliable(r) {}
IncomingSplitPacket() = delete;
// Key is chunk number, value is data without headers
std::map<u16, SharedBuffer<u8> > chunks;
std::map<u16, SharedBuffer<u8>> chunks;
u32 chunk_count;
float time = 0.0f; // Seconds from adding
bool reliable = false; // If true, isn't deleted on timeout
bool allReceived()
bool allReceived() const
{
return (chunks.size() == chunk_count);
}
@ -171,7 +170,7 @@ controltype and data description:
packet to get a reply
CONTROLTYPE_DISCO
*/
#define TYPE_CONTROL 0
//#define TYPE_CONTROL 0
#define CONTROLTYPE_ACK 0
#define CONTROLTYPE_SET_PEER_ID 1
#define CONTROLTYPE_PING 2
@ -185,7 +184,7 @@ checking at all.
Header (1 byte):
[0] u8 type
*/
#define TYPE_ORIGINAL 1
//#define TYPE_ORIGINAL 1
#define ORIGINAL_HEADER_SIZE 1
/*
SPLIT: These are sequences of packets forming one bigger piece of
@ -202,7 +201,7 @@ data.
[3] u16 chunk_count
[5] u16 chunk_num
*/
#define TYPE_SPLIT 2
//#define TYPE_SPLIT 2
/*
RELIABLE: Delivery of all RELIABLE packets shall be forced by ACKs,
and they shall be delivered in the same order as sent. This is done
@ -214,10 +213,17 @@ with a buffer in the receiving and transmitting end.
[1] u16 seqnum
*/
#define TYPE_RELIABLE 3
//#define TYPE_RELIABLE 3
#define RELIABLE_HEADER_SIZE 3
#define SEQNUM_INITIAL 65500
enum PacketType: u8 {
PACKET_TYPE_CONTROL = 0,
PACKET_TYPE_ORIGINAL = 1,
PACKET_TYPE_SPLIT = 2,
PACKET_TYPE_RELIABLE = 3,
PACKET_TYPE_MAX
};
/*
A buffer which stores reliable packets and sorts them internally
for fast access to the smallest one.
@ -270,7 +276,7 @@ public:
Returns a reference counted buffer of length != 0 when a full split
packet is constructed. If not, returns one of length 0.
*/
SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);
SharedBuffer<u8> insert(const BufferedPacket &p, bool reliable);
void removeUnreliableTimedOuts(float dtime, float timeout);
@ -318,8 +324,8 @@ struct ConnectionCommand
enum ConnectionCommandType type = CONNCMD_NONE;
Address address;
u16 peer_id = PEER_ID_INEXISTENT;
u8 channelnum;
Buffer<u8> data;
u8 channelnum = 0;
SharedBuffer<u8> data;
bool reliable = false;
bool raw = false;
@ -551,13 +557,12 @@ class Peer {
virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
virtual SharedBuffer<u8> addSpiltPacket(u8 channel,
BufferedPacket toadd,
bool reliable)
{
fprintf(stderr,"Peer: addSplitPacket called, this is supposed to be never called!\n");
return SharedBuffer<u8>(0);
};
virtual SharedBuffer<u8> addSplitPacket(u8 channel, const BufferedPacket &toadd,
bool reliable)
{
fprintf(stderr,"Peer: addSplitPacket called, this is supposed to be never called!\n");
return SharedBuffer<u8>(0);
};
virtual bool Ping(float dtime, SharedBuffer<u8>& data) { return false; };
@ -649,10 +654,8 @@ public:
u16 getNextSplitSequenceNumber(u8 channel);
void setNextSplitSequenceNumber(u8 channel, u16 seqnum);
SharedBuffer<u8> addSpiltPacket(u8 channel,
BufferedPacket toadd,
bool reliable);
SharedBuffer<u8> addSplitPacket(u8 channel, const BufferedPacket &toadd,
bool reliable);
protected:
/*
@ -750,103 +753,6 @@ struct ConnectionEvent
}
};
class ConnectionSendThread : public Thread {
public:
friend class UDPPeer;
ConnectionSendThread(unsigned int max_packet_size, float timeout);
void *run();
void Trigger();
void setParent(Connection* parent) {
assert(parent != NULL); // Pre-condition
m_connection = parent;
}
void setPeerTimeout(float peer_timeout)
{ m_timeout = peer_timeout; }
private:
void runTimeouts (float dtime);
void rawSend (const BufferedPacket &packet);
bool rawSendAsPacket(u16 peer_id, u8 channelnum,
SharedBuffer<u8> data, bool reliable);
void processReliableCommand (ConnectionCommand &c);
void processNonReliableCommand (ConnectionCommand &c);
void serve (Address bind_address);
void connect (Address address);
void disconnect ();
void disconnect_peer(u16 peer_id);
void send (u16 peer_id, u8 channelnum,
SharedBuffer<u8> data);
void sendReliable (ConnectionCommand &c);
void sendToAll (u8 channelnum,
SharedBuffer<u8> data);
void sendToAllReliable(ConnectionCommand &c);
void sendPackets (float dtime);
void sendAsPacket (u16 peer_id, u8 channelnum,
SharedBuffer<u8> data,bool ack=false);
void sendAsPacketReliable(BufferedPacket& p, Channel* channel);
bool packetsQueued();
Connection *m_connection = nullptr;
unsigned int m_max_packet_size;
float m_timeout;
std::queue<OutgoingPacket> m_outgoing_queue;
Semaphore m_send_sleep_semaphore;
unsigned int m_iteration_packets_avaialble;
unsigned int m_max_commands_per_iteration = 1;
unsigned int m_max_data_packets_per_iteration;
unsigned int m_max_packets_requeued = 256;
};
class ConnectionReceiveThread : public Thread {
public:
ConnectionReceiveThread(unsigned int max_packet_size);
void *run();
void setParent(Connection *parent) {
assert(parent); // Pre-condition
m_connection = parent;
}
private:
void receive();
// Returns next data from a buffer if possible
// If found, returns true; if not, false.
// If found, sets peer_id and dst
bool getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst);
bool checkIncomingBuffers(Channel *channel, u16 &peer_id,
SharedBuffer<u8> &dst);
/*
Processes a packet with the basic header stripped out.
Parameters:
packetdata: Data in packet (with no base headers)
peer_id: peer id of the sender of the packet in question
channelnum: channel on which the packet was sent
reliable: true if recursing into a reliable packet
*/
SharedBuffer<u8> processPacket(Channel *channel,
SharedBuffer<u8> packetdata, u16 peer_id,
u8 channelnum, bool reliable);
Connection *m_connection = nullptr;
};
class PeerHandler;
class Connection
@ -863,7 +769,7 @@ public:
ConnectionEvent waitEvent(u32 timeout_ms);
void putCommand(ConnectionCommand &c);
void SetTimeoutMs(int timeout) { m_bc_receive_timeout = timeout; }
void SetTimeoutMs(u32 timeout) { m_bc_receive_timeout = timeout; }
void Serve(Address bind_addr);
void Connect(Address address);
bool Connected();
@ -879,7 +785,6 @@ public:
void DisconnectPeer(u16 peer_id);
protected:
PeerHelper getPeer(u16 peer_id);
PeerHelper getPeerNoEx(u16 peer_id);
u16 lookupPeer(Address& sender);
@ -892,7 +797,6 @@ protected:
void sendAck(u16 peer_id, u8 channelnum, u16 seqnum);
void PrintInfo(std::ostream &out);
void PrintInfo();
std::list<u16> getPeerIDs()
{
@ -905,8 +809,7 @@ protected:
void putEvent(ConnectionEvent &e);
void TriggerSend()
{ m_sendThread.Trigger(); }
void TriggerSend();
private:
std::list<Peer*> getPeers();
@ -919,14 +822,14 @@ private:
std::list<u16> m_peer_ids;
std::mutex m_peers_mutex;
ConnectionSendThread m_sendThread;
ConnectionReceiveThread m_receiveThread;
std::unique_ptr<ConnectionSendThread> m_sendThread;
std::unique_ptr<ConnectionReceiveThread> m_receiveThread;
std::mutex m_info_mutex;
// Backwards compatibility
PeerHandler *m_bc_peerhandler;
int m_bc_receive_timeout = 0;
u32 m_bc_receive_timeout = 0;
bool m_shutting_down = false;