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Lua on each mapgen thread (#13092)
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32 changed files with 1329 additions and 193 deletions
37
src/script/scripting_emerge.h
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37
src/script/scripting_emerge.h
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/*
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Minetest
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Copyright (C) 2022 sfan5 <sfan5@live.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_mapgen.h"
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#include "cpp_api/s_security.h"
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class EmergeThread;
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class EmergeScripting:
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virtual public ScriptApiBase,
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public ScriptApiMapgen,
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public ScriptApiSecurity
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{
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public:
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EmergeScripting(EmergeThread *parent);
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private:
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void InitializeModApi(lua_State *L, int top);
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};
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