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Lua on each mapgen thread (#13092)
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32 changed files with 1329 additions and 193 deletions
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src/script/cpp_api/s_mapgen.h
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src/script/cpp_api/s_mapgen.h
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/*
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Minetest
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Copyright (C) 2022 sfan5 <sfan5@live.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "cpp_api/s_base.h"
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struct BlockMakeData;
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/*
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* Note that this is the class defining the functions called inside the emerge
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* Lua state, not the server one.
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*/
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class ScriptApiMapgen : virtual public ScriptApiBase
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{
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public:
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void on_mods_loaded();
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void on_shutdown();
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// Called after generating a piece of map before writing it to the map
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void on_generated(BlockMakeData *bmdata);
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};
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