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Lua on each mapgen thread (#13092)

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sfan5 2024-02-13 22:47:30 +01:00 committed by GitHub
parent d4b107e2e8
commit 3cac17d23e
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32 changed files with 1329 additions and 193 deletions

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@ -5,6 +5,7 @@ set(common_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_mapgen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp

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@ -61,13 +61,15 @@ enum class ScriptingType: u8 {
Async, // either mainmenu (client) or ingame (server)
Client,
MainMenu,
Server
Server,
Emerge
};
class Server;
#ifndef SERVER
class Client;
#endif
class EmergeThread;
class IGameDef;
class Environment;
class GUIEngine;
@ -158,6 +160,9 @@ protected:
void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
#endif
EmergeThread* getEmergeThread() { return m_emerge; }
void setEmergeThread(EmergeThread *emerge) { m_emerge = emerge; }
void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj);
void pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason& reason);
@ -180,5 +185,7 @@ private:
#ifndef SERVER
GUIEngine *m_guiengine = nullptr;
#endif
EmergeThread *m_emerge = nullptr;
ScriptingType m_type;
};

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@ -0,0 +1,76 @@
/*
Minetest
Copyright (C) 2022 sfan5 <sfan5@live.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "cpp_api/s_mapgen.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "lua_api/l_vmanip.h"
#include "emerge.h"
void ScriptApiMapgen::on_mods_loaded()
{
SCRIPTAPI_PRECHECKHEADER
// Get registered shutdown hooks
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mods_loaded");
// Call callbacks
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiMapgen::on_shutdown()
{
SCRIPTAPI_PRECHECKHEADER
// Get registered shutdown hooks
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiMapgen::on_generated(BlockMakeData *bmdata)
{
SCRIPTAPI_PRECHECKHEADER
v3s16 minp = bmdata->blockpos_min * MAP_BLOCKSIZE;
v3s16 maxp = bmdata->blockpos_max * MAP_BLOCKSIZE +
v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
LuaVoxelManip::create(L, bmdata->vmanip, true);
const int vmanip = lua_gettop(L);
// Store vmanip globally (used by helpers)
lua_getglobal(L, "core");
lua_pushvalue(L, vmanip);
lua_setfield(L, -2, "vmanip");
// Call callbacks
lua_getfield(L, -1, "registered_on_generateds");
lua_pushvalue(L, vmanip);
push_v3s16(L, minp);
push_v3s16(L, maxp);
lua_pushnumber(L, bmdata->seed);
runCallbacks(4, RUN_CALLBACKS_MODE_FIRST);
lua_pop(L, 1); // return val
// Unset core.vmanip again
lua_pushnil(L);
lua_setfield(L, -2, "vmanip");
}

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@ -0,0 +1,40 @@
/*
Minetest
Copyright (C) 2022 sfan5 <sfan5@live.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "cpp_api/s_base.h"
struct BlockMakeData;
/*
* Note that this is the class defining the functions called inside the emerge
* Lua state, not the server one.
*/
class ScriptApiMapgen : virtual public ScriptApiBase
{
public:
void on_mods_loaded();
void on_shutdown();
// Called after generating a piece of map before writing it to the map
void on_generated(BlockMakeData *bmdata);
};