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Expose getPointedThing to Lua
This commit introduces Raycast, a Lua user object, which can be used to perform a raycast on the map. The ray is continuable, so one can also get hidden nodes (for example to see trough glass).
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25 changed files with 671 additions and 313 deletions
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@ -129,13 +129,13 @@ public:
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void processInitData(const std::string &data);
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ClientActiveObject *getParent();
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ClientActiveObject *getParent() const;
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bool getCollisionBox(aabb3f *toset) const;
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bool collideWithObjects() const;
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aabb3f *getSelectionBox();
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virtual bool getSelectionBox(aabb3f *toset) const;
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v3f getPosition();
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inline float getYaw() const
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