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Add MapSettingsManager and new mapgen setting script API functions
This commit refactors the majority of the Mapgen settings system. - MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap, instead of the EmergeManager. - New Script API functions added: core.get_mapgen_setting core.get_mapgen_setting_noiseparams, core.set_mapgen_setting, and core.set_mapgen_setting_noiseparams. - minetest.get/set_mapgen_params are deprecated by the above new functions. - It is now possible to view and modify any arbitrary mapgen setting from a mod, rather than the base MapgenParams structure. - MapgenSpecificParams has been removed.
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31 changed files with 890 additions and 315 deletions
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@ -313,8 +313,8 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp
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Settings conf;
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MapgenParams params;
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params.load(*g_settings);
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params.save(conf);
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params.readParams(g_settings);
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params.writeParams(&conf);
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conf.writeLines(oss);
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oss << "[end_of_params]\n";
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