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Change mainmenu texture handling + small misc changes

Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
This commit is contained in:
Kahrl 2013-08-20 22:38:14 +02:00
parent da9fe64851
commit 3c4734d69a
11 changed files with 150 additions and 90 deletions

View file

@ -225,7 +225,8 @@ function gamemgr.tab()
if current_game.menuicon_path ~= nil and
current_game.menuicon_path ~= "" then
retval = retval ..
"image[5.8,-0.25;2,2;" .. current_game.menuicon_path .. "]"
"image[5.8,-0.25;2,2;" ..
engine.formspec_escape(current_game.menuicon_path) .. "]"
end
retval = retval ..
@ -251,7 +252,8 @@ function gamemgr.dialog_edit_game()
if current_game.menuicon_path ~= nil and
current_game.menuicon_path ~= "" then
retval = retval ..
"image[5.25,0;2,2;" .. current_game.menuicon_path .. "]"
"image[5.25,0;2,2;" ..
engine.formspec_escape(current_game.menuicon_path) .. "]"
end
retval = retval ..

View file

@ -1047,16 +1047,17 @@ function tabbuilder.tab_texture_packs()
return retval ..
menu.render_texture_pack_list(list) ..
";" .. index .. "]" ..
"image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]"..
"image[0.65,0.25;4.0,3.7;"..engine.formspec_escape(screenfile or no_screenshot).."]"..
"textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
end
--------------------------------------------------------------------------------
function tabbuilder.tab_credits()
local logofile = menu.defaulttexturedir .. "logo.png"
return "vertlabel[0,-0.5;CREDITS]" ..
"label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
"label[0.5,3.3;http://minetest.net]" ..
"image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
"image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
"#FFFF00" .. fgettext("Core Developers") .."," ..
"Perttu Ahola (celeron55) <celeron55@gmail.com>,"..

View file

@ -51,7 +51,8 @@ function menubar.refresh()
menubar.formspec = menubar.formspec ..
"image_button[" .. buttonpos .. ",5.7;1.3,1.3;" ..
gamemgr.games[i].menuicon_path .. ";" .. btn_name .. ";;true;false]"
engine.formspec_escape(gamemgr.games[i].menuicon_path) .. ";" ..
btn_name .. ";;true;false]"
else
local part1 = gamemgr.games[i].id:sub(1,5)
@ -75,4 +76,4 @@ function menubar.refresh()
table.insert(menubar.buttons,toadd)
end
end
end

View file

@ -227,7 +227,7 @@ function modstore.getmodlist(list)
end
retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
list.data[i].texturename .. "]"
engine.formspec_escape(list.data[i].texturename) .. "]"
--title + author
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..