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Disable autoforward if player is dead

This commit is contained in:
ANAND 2019-05-04 12:43:31 +05:30 committed by SmallJoker
parent ded5da7800
commit 3c395d908f
4 changed files with 12 additions and 7 deletions

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@ -100,7 +100,7 @@ public:
bool makes_footstep_sound = true;
int last_animation = NO_ANIM;
float last_animation_speed;
float last_animation_speed = 0.0f;
std::string hotbar_image = "";
std::string hotbar_selected_image = "";
@ -149,6 +149,8 @@ public:
bool getAutojump() const { return m_autojump; }
bool isDead() const { return hp <= 0; }
inline void addVelocity(const v3f &vel)
{
added_velocity += vel;