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Degrotate support for mesh nodes (#7840)

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Vitaliy 2021-03-30 01:25:11 +03:00 committed by GitHub
parent fde2785fe3
commit 3b78a22371
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 113 additions and 13 deletions

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@ -968,7 +968,7 @@ void MapblockMeshGenerator::drawPlantlike()
draw_style = PLANT_STYLE_CROSS;
scale = BS / 2 * f->visual_scale;
offset = v3f(0, 0, 0);
rotate_degree = 0;
rotate_degree = 0.0f;
random_offset_Y = false;
face_num = 0;
plant_height = 1.0;
@ -988,7 +988,8 @@ void MapblockMeshGenerator::drawPlantlike()
break;
case CPT2_DEGROTATE:
rotate_degree = n.param2 * 2;
case CPT2_COLORED_DEGROTATE:
rotate_degree = 1.5f * n.getDegRotate(nodedef);
break;
case CPT2_LEVELED:
@ -1343,6 +1344,7 @@ void MapblockMeshGenerator::drawMeshNode()
u8 facedir = 0;
scene::IMesh* mesh;
bool private_mesh; // as a grab/drop pair is not thread-safe
int degrotate = 0;
if (f->param_type_2 == CPT2_FACEDIR ||
f->param_type_2 == CPT2_COLORED_FACEDIR) {
@ -1354,9 +1356,12 @@ void MapblockMeshGenerator::drawMeshNode()
facedir = n.getWallMounted(nodedef);
if (!enable_mesh_cache)
facedir = wallmounted_to_facedir[facedir];
} else if (f->param_type_2 == CPT2_DEGROTATE ||
f->param_type_2 == CPT2_COLORED_DEGROTATE) {
degrotate = n.getDegRotate(nodedef);
}
if (!data->m_smooth_lighting && f->mesh_ptr[facedir]) {
if (!data->m_smooth_lighting && f->mesh_ptr[facedir] && !degrotate) {
// use cached meshes
private_mesh = false;
mesh = f->mesh_ptr[facedir];
@ -1364,7 +1369,10 @@ void MapblockMeshGenerator::drawMeshNode()
// no cache, clone and rotate mesh
private_mesh = true;
mesh = cloneMesh(f->mesh_ptr[0]);
rotateMeshBy6dFacedir(mesh, facedir);
if (facedir)
rotateMeshBy6dFacedir(mesh, facedir);
else if (degrotate)
rotateMeshXZby(mesh, 1.5f * degrotate);
recalculateBoundingBox(mesh);
meshmanip->recalculateNormals(mesh, true, false);
} else