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Switch from "is gltf" bool to source file format enum

This commit is contained in:
Lars Mueller 2025-05-19 00:16:53 +02:00
parent f0abe80bcb
commit 3b6ec864b5
6 changed files with 25 additions and 13 deletions

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@ -762,7 +762,7 @@ ISceneManager *CSceneManager::createNewSceneManager(bool cloneContent)
//! Get a skinned mesh, which is not available as header-only code
SkinnedMesh *CSceneManager::createSkinnedMesh()
{
return new SkinnedMesh();
return new SkinnedMesh(SkinnedMesh::SourceFormat::OTHER);
}
// creates a scenemanager