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Optional reconnect functionality

Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
This commit is contained in:
est31 2015-07-17 16:40:41 +02:00
parent 1e0e85f82e
commit 3b50b2766a
25 changed files with 232 additions and 109 deletions

View file

@ -202,7 +202,8 @@ enum ToClientCommand
TOCLIENT_ACCESS_DENIED = 0x0A,
/*
u8 reason
std::string custom reason (if reason == SERVER_ACCESSDENIED_CUSTOM_STRING)
std::string custom reason (if needed, otherwise "")
u8 (bool) reconnect
*/
TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
TOCLIENT_ADDNODE = 0x21,
@ -937,6 +938,8 @@ enum AccessDeniedCode {
SERVER_ACCESSDENIED_ALREADY_CONNECTED,
SERVER_ACCESSDENIED_SERVER_FAIL,
SERVER_ACCESSDENIED_CUSTOM_STRING,
SERVER_ACCESSDENIED_SHUTDOWN,
SERVER_ACCESSDENIED_CRASH,
SERVER_ACCESSDENIED_MAX,
};
@ -954,8 +957,10 @@ const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
"Too many users.",
"Empty passwords are disallowed. Set a password and try again.",
"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
"Server authention failed. This is likely a server error."
"Server authentication failed. This is likely a server error.",
"",
"Server shutting down.",
"This server has experienced an internal error. You will now be disconnected."
};
#endif