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Optional reconnect functionality
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
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25 changed files with 232 additions and 109 deletions
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@ -147,6 +147,7 @@ void the_game(bool *kill,
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u16 port,
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std::string &error_message,
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ChatBackend &chat_backend,
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bool *reconnect_requested,
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const SubgameSpec &gamespec, // Used for local game
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bool simple_singleplayer_mode);
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