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Optional reconnect functionality

Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
This commit is contained in:
est31 2015-07-17 16:40:41 +02:00
parent 1e0e85f82e
commit 3b50b2766a
25 changed files with 232 additions and 109 deletions

View file

@ -92,8 +92,8 @@ protected:
void init_args(GameParams &game_params, const Settings &cmd_args);
bool init_engine(int log_level);
bool launch_game(std::string &error_message, GameParams &game_params,
const Settings &cmd_args);
bool launch_game(std::string &error_message, bool reconnect_requested,
GameParams &game_params, const Settings &cmd_args);
void main_menu(MainMenuData *menudata);
bool create_engine_device(int log_level);