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Add names to NodeMetadata
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parent
697ff926ce
commit
3b3ca65562
4 changed files with 61 additions and 13 deletions
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@ -38,7 +38,7 @@ SignNodeMetadata::SignNodeMetadata(IGameDef *gamedef, std::string text):
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NodeMetadata(gamedef),
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m_text(text)
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{
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NodeMetadata::registerType(typeId(), create);
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NodeMetadata::registerType(typeId(), typeName(), create);
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}
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u16 SignNodeMetadata::typeId() const
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{
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@ -72,7 +72,7 @@ ChestNodeMetadata proto_ChestNodeMetadata(NULL);
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ChestNodeMetadata::ChestNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef)
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{
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NodeMetadata::registerType(typeId(), create);
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NodeMetadata::registerType(typeId(), typeName(), create);
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m_inventory = new Inventory();
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m_inventory->addList("0", 8*4);
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@ -135,7 +135,7 @@ LockingChestNodeMetadata proto_LockingChestNodeMetadata(NULL);
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LockingChestNodeMetadata::LockingChestNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef)
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{
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NodeMetadata::registerType(typeId(), create);
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NodeMetadata::registerType(typeId(), typeName(), create);
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m_inventory = new Inventory();
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m_inventory->addList("0", 8*4);
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@ -200,7 +200,7 @@ FurnaceNodeMetadata proto_FurnaceNodeMetadata(NULL);
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FurnaceNodeMetadata::FurnaceNodeMetadata(IGameDef *gamedef):
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NodeMetadata(gamedef)
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{
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NodeMetadata::registerType(typeId(), create);
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NodeMetadata::registerType(typeId(), typeName(), create);
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m_inventory = new Inventory();
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m_inventory->addList("fuel", 1);
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