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Cracking blocks while digging

This commit is contained in:
Perttu Ahola 2010-12-21 02:25:47 +02:00
parent d5a78c1253
commit 3b0bff2f74
16 changed files with 232 additions and 289 deletions

View file

@ -17,7 +17,8 @@ void IrrlichtWrapper::Run()
GetRequest<TextureSpec, video::ITexture*, u8, u8>
request = m_get_texture_queue.pop();
dstream<<"got request with key.name="<<request.key.name<<std::endl;
dstream<<"got texture request with key.name="
<<request.key.name<<std::endl;
GetResult<TextureSpec, video::ITexture*, u8, u8>
result;
@ -37,7 +38,9 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
if(get_current_thread_id() == m_main_thread)
{
dstream<<"Loading texture directly: "<<spec.name<<std::endl;
dstream<<"Getting texture directly: name="
<<spec.name<<std::endl;
t = getTextureDirect(spec);
}
else
@ -52,7 +55,7 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
// Wait result
GetResult<TextureSpec, video::ITexture*, u8, u8>
result = result_queue.pop_front(true);
result = result_queue.pop_front(1000);
// Check that at least something worked OK
assert(result.key.name == spec.name);
@ -67,10 +70,6 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
{
/*TextureSpec spec;
spec.name = path;
spec.path = path;
return getTexture(spec);*/
return getTexture(TextureSpec(path, path, NULL));
}
@ -81,21 +80,61 @@ video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
video::ITexture* IrrlichtWrapper::getTextureDirect(TextureSpec spec)
{
video::IVideoDriver* driver = m_device->getVideoDriver();
//TODO
if(spec.mod != NULL)
if(spec.mod == NULL)
{
dstream<<"IrrlichtWrapper::getTextureDirect: Modified textures"
" not supported"<<std::endl;
dstream<<"IrrlichtWrapper::getTextureDirect: Loading texture "
<<spec.path<<std::endl;
return driver->getTexture(spec.path.c_str());
}
return driver->getTexture(spec.path.c_str());
dstream<<"IrrlichtWrapper::getTextureDirect: Loading and modifying "
"texture "<<spec.path<<" to make "<<spec.name<<std::endl;
video::ITexture *base = driver->getTexture(spec.path.c_str());
video::ITexture *result = spec.mod->make(base, spec.name.c_str(), driver);
delete spec.mod;
return result;
}
video::ITexture * CrackTextureMod::make(video::ITexture *original,
video::IVideoDriver* driver)
const char *newname, video::IVideoDriver* driver)
{
//TODO
dstream<<__FUNCTION_NAME<<std::endl;
return NULL;
core::dimension2d<u32> dim(16, 16);
core::position2d<s32> pos_base(0, 0);
core::position2d<s32> pos_other(0, 16 * progression);
video::IImage *baseimage = driver->createImage(original, pos_base, dim);
assert(baseimage);
video::ITexture *other = driver->getTexture("../data/crack.png");
// We have to get the whole texture because getting a smaller area
// messes the whole thing. It is probably a bug in Irrlicht.
video::IImage *otherimage = driver->createImage(
other, core::position2d<s32>(0,0), other->getSize());
assert(otherimage);
/*core::rect<s32> clip_rect(v2s32(0,0), dim);
otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
core::rect<s32>(pos_other, dim),
video::SColor(255,255,255,255),
&clip_rect);*/
otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
core::rect<s32>(pos_other, dim),
video::SColor(255,255,255,255),
NULL);
otherimage->drop();
video::ITexture *newtexture = driver->addTexture(newname, baseimage);
baseimage->drop();
return newtexture;
}
#if 0