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Add mod security

Due to compatibility concerns, this is temporarily disabled.
This commit is contained in:
ShadowNinja 2014-09-05 20:08:51 -04:00
parent f26421228b
commit 3a8c788880
22 changed files with 812 additions and 83 deletions

View file

@ -27,19 +27,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_node.h"
#include "cpp_api/s_player.h"
#include "cpp_api/s_server.h"
#include "cpp_api/s_security.h"
/*****************************************************************************/
/* Scripting <-> Game Interface */
/*****************************************************************************/
class GameScripting
: virtual public ScriptApiBase,
public ScriptApiDetached,
public ScriptApiEntity,
public ScriptApiEnv,
public ScriptApiNode,
public ScriptApiPlayer,
public ScriptApiServer
class GameScripting :
virtual public ScriptApiBase,
public ScriptApiDetached,
public ScriptApiEntity,
public ScriptApiEnv,
public ScriptApiNode,
public ScriptApiPlayer,
public ScriptApiServer,
public ScriptApiSecurity
{
public:
GameScripting(Server* server);