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Add mod security
Due to compatibility concerns, this is temporarily disabled.
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22 changed files with 812 additions and 83 deletions
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_vmanip.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "cpp_api/s_security.h"
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#include "util/serialize.h"
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#include "server.h"
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#include "environment.h"
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@ -1031,6 +1032,10 @@ int ModApiMapgen::l_generate_decorations(lua_State *L)
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int ModApiMapgen::l_create_schematic(lua_State *L)
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{
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INodeDefManager *ndef = getServer(L)->getNodeDefManager();
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const char *filename = luaL_checkstring(L, 4);
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CHECK_SECURE_PATH_OPTIONAL(L, filename);
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Map *map = &(getEnv(L)->getMap());
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Schematic schem;
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@ -1069,8 +1074,6 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
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}
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}
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const char *filename = luaL_checkstring(L, 4);
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if (!schem.getSchematicFromMap(map, p1, p2)) {
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errorstream << "create_schematic: failed to get schematic "
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"from map" << std::endl;
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