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Make hud use fontengine too

Fix non coding style conforming glb_fontengine to g_fontengine
Fix fonts never been deleted due to grabbed to often
This commit is contained in:
sapier 2014-11-28 20:06:34 +01:00
parent d1d6a97b1c
commit 39162de15a
12 changed files with 41 additions and 47 deletions

View file

@ -174,7 +174,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
std::wstring t = narrow_to_wide(std::string("Minetest ") +
minetest_version_hash);
core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(t), glb_fontengine->getTextHeight());
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
rect += v2s32(4, 0);
m_irr_toplefttext =
@ -260,14 +260,14 @@ void GUIEngine::run()
cloudInit();
unsigned int text_height = glb_fontengine->getTextHeight();
unsigned int text_height = g_fontengine->getTextHeight();
while(m_device->run() && (!m_startgame) && (!m_kill))
{
//check if we need to update the "upper left corner"-text
if (text_height != glb_fontengine->getTextHeight()) {
if (text_height != g_fontengine->getTextHeight()) {
updateTopLeftTextSize();
text_height = glb_fontengine->getTextHeight();
text_height = g_fontengine->getTextHeight();
}
driver->beginScene(true, true, video::SColor(255,140,186,250));
@ -590,7 +590,7 @@ void GUIEngine::updateTopLeftTextSize()
{
std::wstring text = m_irr_toplefttext->getText();
core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(text), glb_fontengine->getTextHeight());
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
rect += v2s32(4, 0);
m_irr_toplefttext->remove();