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Faster lighting at map generation time

This commit is contained in:
Perttu Ahola 2011-01-24 16:36:58 +02:00
parent 87554408ca
commit 3909e712a0
8 changed files with 605 additions and 33 deletions

View file

@ -622,10 +622,13 @@ void Map::updateLighting(enum LightBank bank,
core::map<v3s16, MapBlock*> & modified_blocks)
{
/*m_dout<<DTIME<<"Map::updateLighting(): "
<<a_blocks.getSize()<<" blocks... ";*/
<<a_blocks.size()<<" blocks."<<std::endl;*/
//TimeTaker timer("updateLighting");
// For debugging
bool debug=false;
bool debug=true;
u32 count_was = modified_blocks.size();
core::map<v3s16, bool> light_sources;
@ -720,9 +723,10 @@ void Map::updateLighting(enum LightBank bank,
}
}
#if 0
{
//TimeTaker timer("unspreadLight");
TimeTaker timer("unspreadLight");
unspreadLight(bank, unlight_from, light_sources, modified_blocks);
}
@ -741,7 +745,7 @@ void Map::updateLighting(enum LightBank bank,
// - Find out why it works
{
//TimeTaker timer("spreadLight");
TimeTaker timer("spreadLight");
spreadLight(bank, light_sources, modified_blocks);
}
@ -751,6 +755,36 @@ void Map::updateLighting(enum LightBank bank,
count_was = modified_blocks.size();
dstream<<"spreadLight modified "<<diff<<std::endl;
}
#endif
{
//MapVoxelManipulator vmanip(this);
ManualMapVoxelManipulator vmanip(this);
core::map<v3s16, MapBlock*>::Iterator i;
i = a_blocks.getIterator();
for(; i.atEnd() == false; i++)
{
MapBlock *block = i.getNode()->getValue();
v3s16 p = block->getPos();
vmanip.initialEmerge(p - v3s16(1,1,1), p + v3s16(1,1,1));
}
{
//TimeTaker timer("unSpreadLight");
vmanip.unspreadLight(bank, unlight_from, light_sources);
}
{
//TimeTaker timer("spreadLight");
vmanip.spreadLight(bank, light_sources);
}
{
//TimeTaker timer("blitBack");
vmanip.blitBack(modified_blocks);
}
/*dstream<<"emerge_time="<<emerge_time<<std::endl;
emerge_time = 0;*/
}
//m_dout<<"Done ("<<getTimestamp()<<")"<<std::endl;
}
@ -2220,7 +2254,8 @@ MapBlock * ServerMap::emergeBlock(
}
//dstream<<"Not found on disk, generating."<<std::endl;
//TimeTaker("emergeBlock()", g_irrlicht);
// 0ms
//TimeTaker("emergeBlock() generate");
/*
Do not generate over-limit
@ -4138,7 +4173,10 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
#endif
#if 0
void MapVoxelManipulator::emerge(VoxelArea a)
/*
NOTE: This is slow
*/
void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
{
TimeTaker timer1("emerge", &emerge_time);
@ -4185,6 +4223,9 @@ void MapVoxelManipulator::blitBack
return;
//TimeTaker timer1("blitBack");
/*dstream<<"blitBack(): m_loaded_blocks.size()="
<<m_loaded_blocks.size()<<std::endl;*/
/*
Initialize block cache
@ -4241,4 +4282,90 @@ void MapVoxelManipulator::blitBack
}
}
ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map):
MapVoxelManipulator(map)
{
}
ManualMapVoxelManipulator::~ManualMapVoxelManipulator()
{
}
void ManualMapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
{
// Just create the area to avoid segfaults
VoxelManipulator::emerge(a, caller_id);
/*
Just create the area to avoid segfaults
*/
/*addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{
s32 i = m_area.index(x,y,z);
// Don't touch nodes that have already been loaded
if(!(m_flags[i] & VOXELFLAG_NOT_LOADED))
continue;
m_flags[i] = VOXELFLAG_INEXISTENT;
}*/
}
void ManualMapVoxelManipulator::initialEmerge(
v3s16 blockpos_min, v3s16 blockpos_max)
{
TimeTaker timer1("emerge", &emerge_time);
// Units of these are MapBlocks
v3s16 p_min = blockpos_min;
v3s16 p_max = blockpos_max;
VoxelArea block_area_nodes
(p_min*MAP_BLOCKSIZE, (p_max+1)*MAP_BLOCKSIZE-v3s16(1,1,1));
addArea(block_area_nodes);
for(s32 z=p_min.Z; z<=p_max.Z; z++)
for(s32 y=p_min.Y; y<=p_max.Y; y++)
for(s32 x=p_min.X; x<=p_max.X; x++)
{
v3s16 p(x,y,z);
core::map<v3s16, bool>::Node *n;
n = m_loaded_blocks.find(p);
if(n != NULL)
continue;
bool block_data_inexistent = false;
try
{
TimeTaker timer1("emerge load", &emerge_load_time);
MapBlock *block = m_map->getBlockNoCreate(p);
if(block->isDummy())
block_data_inexistent = true;
else
block->copyTo(*this);
}
catch(InvalidPositionException &e)
{
block_data_inexistent = true;
}
if(block_data_inexistent)
{
VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1));
// Fill with VOXELFLAG_INEXISTENT
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
{
s32 i = m_area.index(a.MinEdge.X,y,z);
memset(&m_flags[i], VOXELFLAG_INEXISTENT, MAP_BLOCKSIZE);
}
}
m_loaded_blocks.insert(p, true);
}
}
//END