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Fix warnings reported by clang
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5f9962e1cc
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5 changed files with 8 additions and 16 deletions
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@ -61,27 +61,27 @@ public:
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virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
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virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
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virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
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virtual bool isPlayer(){return false;}
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virtual bool isLocalPlayer(){return false;}
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virtual bool isPlayer() const {return false;}
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virtual bool isLocalPlayer() const {return false;}
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virtual void setAttachments(){}
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virtual bool doShowSelectionBox(){return true;}
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virtual void updateCameraOffset(v3s16 camera_offset){};
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// Step object in time
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virtual void step(float dtime, ClientEnvironment *env){}
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// Process a message sent by the server side object
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virtual void processMessage(const std::string &data){}
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virtual std::string infoText() {return "";}
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virtual std::string debugInfoText() {return "";}
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/*
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This takes the return value of
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ServerActiveObject::getClientInitializationData
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*/
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virtual void initialize(const std::string &data){}
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// Create a certain type of ClientActiveObject
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static ClientActiveObject* create(u8 type, IGameDef *gamedef,
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ClientEnvironment *env);
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@ -120,4 +120,3 @@ struct DistanceSortedActiveObject
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};
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#endif
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