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Expose dtime_s to LBM handler

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sfan5 2022-12-04 12:35:14 +01:00 committed by GitHub
parent aa3505a9e4
commit 37386b9c3c
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5 changed files with 16 additions and 9 deletions

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@ -7972,8 +7972,10 @@ gets activated (not loaded!)
-- and not only the first time the block gets activated after the LBM
-- was introduced.
action = function(pos, node),
action = function(pos, node, dtime_s),
-- Function triggered for each qualifying node.
-- `dtime_s` is the in-game time (in seconds) elapsed since the block
-- was last active
}
Tile definition