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Pass a errfunc to lua_pcall to get a traceback

This commit is contained in:
ShadowNinja 2013-11-05 12:06:15 -05:00
parent 3f519eb729
commit 371b39a09a
19 changed files with 424 additions and 324 deletions

View file

@ -27,13 +27,18 @@ bool ScriptApiServer::getAuth(const std::string &playername,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
getAuthHandler();
lua_getfield(L, -1, "get_auth");
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing get_auth");
lua_pushstring(L, playername.c_str());
if(lua_pcall(L, 1, 1, 0))
scriptError("error: %s", lua_tostring(L, -1));
if(lua_pcall(L, 1, 1, errorhandler))
scriptError();
lua_remove(L, -2); // Remove auth handler
lua_remove(L, errorhandler); // Remove error handler
// nil = login not allowed
if(lua_isnil(L, -1))
@ -49,8 +54,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
lua_getfield(L, -1, "privileges");
if(!lua_istable(L, -1))
throw LuaError(L,
"Authentication handler didn't return privilege table");
throw LuaError(L, "Authentication handler didn't return privilege table");
if(dst_privs)
readPrivileges(-1, *dst_privs);
lua_pop(L, 1);
@ -68,6 +72,7 @@ void ScriptApiServer::getAuthHandler()
lua_pop(L, 1);
lua_getfield(L, -1, "builtin_auth_handler");
}
lua_remove(L, -2); // Remove minetest
if(lua_type(L, -1) != LUA_TTABLE)
throw LuaError(L, "Authentication handler table not valid");
}
@ -96,14 +101,19 @@ void ScriptApiServer::createAuth(const std::string &playername,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
getAuthHandler();
lua_getfield(L, -1, "create_auth");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing create_auth");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 0, 0))
scriptError("error: %s", lua_tostring(L, -1));
if(lua_pcall(L, 2, 0, errorhandler))
scriptError();
lua_pop(L, 1); // Pop error handler
}
bool ScriptApiServer::setPassword(const std::string &playername,
@ -111,14 +121,19 @@ bool ScriptApiServer::setPassword(const std::string &playername,
{
SCRIPTAPI_PRECHECKHEADER
lua_pushcfunction(L, script_error_handler);
int errorhandler = lua_gettop(L);
getAuthHandler();
lua_getfield(L, -1, "set_password");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing set_password");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 1, 0))
scriptError("error: %s", lua_tostring(L, -1));
if(lua_pcall(L, 2, 1, errorhandler))
scriptError();
lua_remove(L, -2); // Remove error handler
return lua_toboolean(L, -1);
}