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https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Pass a errfunc to lua_pcall to get a traceback
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parent
3f519eb729
commit
371b39a09a
19 changed files with 424 additions and 324 deletions
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@ -34,6 +34,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -47,25 +50,21 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
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return count;
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// function(pos, from_list, from_index, to_list, to_index, count, player)
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// pos
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push_v3s16(L, p);
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// from_list
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lua_pushstring(L, from_list.c_str());
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// from_index
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lua_pushinteger(L, from_index + 1);
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// to_list
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lua_pushstring(L, to_list.c_str());
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// to_index
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lua_pushinteger(L, to_index + 1);
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// count
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lua_pushinteger(L, count);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 7, 1, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, from_list.c_str()); // from_list
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lua_pushinteger(L, from_index + 1); // from_index
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 7, 1, errorhandler))
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scriptError();
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lua_remove(L, errorhandler); // Remove error handler
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_metadata_inventory_move should return a number");
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return luaL_checkinteger(L, -1);
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int num = luaL_checkinteger(L, -1);
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lua_pop(L, 1); // Pop integer
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return num;
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}
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// Return number of accepted items to be put
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@ -75,6 +74,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -88,21 +90,19 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
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return stack.count;
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// Call function(pos, listname, index, stack, player)
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// pos
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push_v3s16(L, p);
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// listname
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lua_pushstring(L, listname.c_str());
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// index
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lua_pushinteger(L, index + 1);
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// stack
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LuaItemStack::create(L, stack);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 5, 1, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 1, errorhandler))
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scriptError();
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lua_remove(L, errorhandler); // Remove error handler
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_metadata_inventory_put should return a number");
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return luaL_checkinteger(L, -1);
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int num = luaL_checkinteger(L, -1);
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lua_pop(L, 1); // Pop integer
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return num;
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}
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// Return number of accepted items to be taken
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@ -112,6 +112,9 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -125,21 +128,19 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
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return stack.count;
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// Call function(pos, listname, index, count, player)
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// pos
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push_v3s16(L, p);
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// listname
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lua_pushstring(L, listname.c_str());
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// index
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lua_pushinteger(L, index + 1);
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// stack
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LuaItemStack::create(L, stack);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 5, 1, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 1, errorhandler))
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scriptError();
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lua_remove(L, errorhandler); // Remove error handler
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_metadata_inventory_take should return a number");
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return luaL_checkinteger(L, -1);
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int num = luaL_checkinteger(L, -1);
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lua_pop(L, 1); // Pop integer
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return num;
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}
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// Report moved items
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@ -150,6 +151,9 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -163,22 +167,16 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
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return;
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// function(pos, from_list, from_index, to_list, to_index, count, player)
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// pos
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push_v3s16(L, p);
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// from_list
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lua_pushstring(L, from_list.c_str());
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// from_index
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lua_pushinteger(L, from_index + 1);
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// to_list
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lua_pushstring(L, to_list.c_str());
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// to_index
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lua_pushinteger(L, to_index + 1);
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// count
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lua_pushinteger(L, count);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 7, 0, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, from_list.c_str()); // from_list
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lua_pushinteger(L, from_index + 1); // from_index
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 7, 0, errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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}
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// Report put items
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@ -188,6 +186,9 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -201,18 +202,14 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
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return;
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// Call function(pos, listname, index, stack, player)
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// pos
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push_v3s16(L, p);
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// listname
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lua_pushstring(L, listname.c_str());
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// index
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lua_pushinteger(L, index + 1);
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// stack
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LuaItemStack::create(L, stack);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 5, 0, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 0, errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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}
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// Report taken items
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@ -222,6 +219,9 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
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{
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SCRIPTAPI_PRECHECKHEADER
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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INodeDefManager *ndef = getServer()->ndef();
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// If node doesn't exist, we don't know what callback to call
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@ -235,18 +235,14 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
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return;
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// Call function(pos, listname, index, stack, player)
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// pos
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push_v3s16(L, p);
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// listname
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lua_pushstring(L, listname.c_str());
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// index
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lua_pushinteger(L, index + 1);
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// stack
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LuaItemStack::create(L, stack);
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// player
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objectrefGetOrCreate(player);
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if(lua_pcall(L, 5, 0, 0))
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scriptError("error: %s", lua_tostring(L, -1));
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push_v3s16(L, p); // pos
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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if(lua_pcall(L, 5, 0, errorhandler))
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scriptError();
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lua_pop(L, 1); // Pop error handler
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}
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ScriptApiNodemeta::ScriptApiNodemeta() {
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