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Change the preprocessor macro that differs server/client builds

This commit is contained in:
sfan5 2024-10-15 15:47:23 +02:00
parent e2ea359925
commit 37095f3e49
45 changed files with 137 additions and 88 deletions

View file

@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include "util/string.h"
#include "server.h"
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
#include "client/client.h"
#endif
@ -185,7 +185,7 @@ int ScriptApiBase::luaPanic(lua_State *L)
return 0;
}
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
void ScriptApiBase::clientOpenLibs(lua_State *L)
{
static const std::vector<std::pair<std::string, lua_CFunction>> m_libs = {
@ -305,7 +305,7 @@ void ScriptApiBase::loadScript(const std::string &script_path)
lua_pop(L, 1); // Pop error handler
}
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
void ScriptApiBase::loadModFromMemory(const std::string &mod_name)
{
ModNameStorer mod_name_storer(getStack(), mod_name);
@ -351,7 +351,7 @@ void ScriptApiBase::loadModFromMemory(const std::string &mod_name)
void ScriptApiBase::runCallbacksRaw(int nargs,
RunCallbacksMode mode, const char *fxn)
{
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
// Hard fail for bad guarded callbacks
// Only run callbacks when the scripting enviroment is loaded
FATAL_ERROR_IF(m_type == ScriptingType::Client &&
@ -565,7 +565,7 @@ Server* ScriptApiBase::getServer()
return dynamic_cast<Server *>(m_gamedef);
}
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
Client* ScriptApiBase::getClient()
{
return dynamic_cast<Client *>(m_gamedef);