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Change the preprocessor macro that differs server/client builds

This commit is contained in:
sfan5 2024-10-15 15:47:23 +02:00
parent e2ea359925
commit 37095f3e49
45 changed files with 137 additions and 88 deletions

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@ -998,7 +998,7 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
lua_pushstring(L, c.mesh.c_str());
lua_setfield(L, -2, "mesh");
}
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
push_ARGB8(L, c.minimap_color); // I know this is not set-able w/ register_node,
lua_setfield(L, -2, "minimap_color"); // but the people need to know!
#endif