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Change the preprocessor macro that differs server/client builds

This commit is contained in:
sfan5 2024-10-15 15:47:23 +02:00
parent e2ea359925
commit 37095f3e49
45 changed files with 137 additions and 88 deletions

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@ -80,7 +80,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <signal.h>
#include <atomic>
#if !defined(SERVER) && defined(_WIN32)
#if CHECK_CLIENT_BUILD() && defined(_WIN32)
// On Windows export some driver-specific variables to encourage Minetest to be
// executed on the discrete GPU in case of systems with two. Portability is fun.
extern "C" {