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Change the preprocessor macro that differs server/client builds

This commit is contained in:
sfan5 2024-10-15 15:47:23 +02:00
parent e2ea359925
commit 37095f3e49
45 changed files with 137 additions and 88 deletions

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@ -26,13 +26,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/inputhandler.h"
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "config.h"
#include "client/shader.h"
#include "client/render/core.h"
// include the shadow mapper classes too
#include "client/shadows/dynamicshadowsrender.h"
#include <IVideoDriver.h>
#ifdef SERVER
#if !IS_CLIENT_BUILD
#error Do not include in server builds
#endif