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Change the preprocessor macro that differs server/client builds

This commit is contained in:
sfan5 2024-10-15 15:47:23 +02:00
parent e2ea359925
commit 37095f3e49
45 changed files with 137 additions and 88 deletions

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@ -49,7 +49,7 @@ static inline void freeAll(MBContainer &vec) { freeSome(vec, vec.size()); }
static void workOnMetadata(const MBContainer &vec)
{
for (MapBlock *block : vec) {
#ifndef SERVER
#if CHECK_CLIENT_BUILD()
bool foo = !!block->mesh;
#else
bool foo = true;