1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Fix some rendering glitches

- Fixes particle draworder
- Fixes nodehighlighting
This commit is contained in:
BlockMen 2015-02-26 14:45:31 +01:00
parent 365e4ae0fa
commit 36e8ba9ce2
3 changed files with 61 additions and 65 deletions

View file

@ -107,20 +107,13 @@ Particle::~Particle()
void Particle::OnRegisterSceneNode()
{
if (IsVisible)
{
SceneManager->registerNodeForRendering
(this, scene::ESNRP_TRANSPARENT);
SceneManager->registerNodeForRendering
(this, scene::ESNRP_SOLID);
}
SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT_EFFECT);
ISceneNode::OnRegisterSceneNode();
}
void Particle::render()
{
// TODO: Render particles in front of water and the selectionbox
video::IVideoDriver* driver = SceneManager->getVideoDriver();
driver->setMaterial(m_material);
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);