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Remove bumpmapping and make requested changes

This commit is contained in:
Gefüllte Taubenbrust 2024-11-30 18:18:06 +01:00
parent 795f669c97
commit 364ca57819
13 changed files with 57 additions and 129 deletions

View file

@ -662,11 +662,6 @@ enable_volumetric_depth_attenuation (Volumetric Depth Attenuation) bool false
# Makes the color of light fog more saturated.
enable_tinted_fog (Tinted fog) bool false
# Apply bump maps to nodes based on their textures. It is recommended to use a tilted sun orbit to go with this (Sky Body Orbit Tilt).
#
# Requires: enable_dynamic_shadows
enable_bumpmaps (Bump maps) bool false
# Simulate translucency when looking at foliage in the sunlight.
# It is recommended to use this with the leaves style set to fancy.
#
@ -678,11 +673,6 @@ enable_translucent_foliage (Translucent foliage) bool false
# Requires: enable_dynamic_shadows
enable_node_specular (Node specular) bool false
# When enabled, liquid reflections are simulated.
#
# Requires: enable_waving_water, enable_dynamic_shadows
enable_water_reflections (Liquid reflections) bool false
[*Audio]
# Volume of all sounds.