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Make sure we get a stacktrace for as many lua errors as possible

This commit is contained in:
Sfan5 2014-03-15 14:49:30 +01:00
parent d753d352f1
commit 362ef5f6ce
6 changed files with 29 additions and 29 deletions

View file

@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
if(lua_pcall(L, 7, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_move should return a number");
throw LuaError(L, "allow_move should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_put should return a number");
throw LuaError(L, "allow_put should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(NULL, "allow_take should return a number");
throw LuaError(L, "allow_take should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;