1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-08-11 17:51:04 +00:00

Change i++ to ++i

This commit is contained in:
David Jones 2015-08-25 21:23:05 +01:00 committed by ShadowNinja
parent 2480f2d06f
commit 34b7a147dc
41 changed files with 125 additions and 125 deletions

View file

@ -285,14 +285,14 @@ Server::Server(
// Print mods
infostream << "Server: Loading mods: ";
for(std::vector<ModSpec>::iterator i = m_mods.begin();
i != m_mods.end(); i++) {
i != m_mods.end(); ++i) {
const ModSpec &mod = *i;
infostream << mod.name << " ";
}
infostream << std::endl;
// Load and run "mod" scripts
for (std::vector<ModSpec>::iterator i = m_mods.begin();
i != m_mods.end(); i++) {
i != m_mods.end(); ++i) {
const ModSpec &mod = *i;
if (!string_allowed(mod.name, MODNAME_ALLOWED_CHARS)) {
std::ostringstream err;
@ -426,7 +426,7 @@ Server::~Server()
// Delete detached inventories
for (std::map<std::string, Inventory*>::iterator
i = m_detached_inventories.begin();
i != m_detached_inventories.end(); i++) {
i != m_detached_inventories.end(); ++i) {
delete i->second;
}
}
@ -1149,7 +1149,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
actionstream<<player->getName() <<" joins game. List of players: ";
for (std::vector<std::string>::iterator i = names.begin();
i != names.end(); i++) {
i != names.end(); ++i) {
actionstream << *i << " ";
}
@ -1912,7 +1912,7 @@ void Server::SendPlayerPrivileges(u16 peer_id)
pkt << (u16) privs.size();
for(std::set<std::string>::const_iterator i = privs.begin();
i != privs.end(); i++) {
i != privs.end(); ++i) {
pkt << (*i);
}
@ -2012,7 +2012,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
<< (u8) params.type << pos << params.object << params.loop;
for(std::vector<u16>::iterator i = dst_clients.begin();
i != dst_clients.end(); i++) {
i != dst_clients.end(); ++i) {
psound.clients.insert(*i);
m_clients.send(*i, 0, &pkt, true);
}
@ -2031,7 +2031,7 @@ void Server::stopSound(s32 handle)
pkt << handle;
for(std::set<u16>::iterator i = psound.clients.begin();
i != psound.clients.end(); i++) {
i != psound.clients.end(); ++i) {
// Send as reliable
m_clients.send(*i, 0, &pkt, true);
}
@ -2227,7 +2227,7 @@ void Server::fillMediaCache()
// Collect all media file paths
std::vector<std::string> paths;
for(std::vector<ModSpec>::iterator i = m_mods.begin();
i != m_mods.end(); i++) {
i != m_mods.end(); ++i) {
const ModSpec &mod = *i;
paths.push_back(mod.path + DIR_DELIM + "textures");
paths.push_back(mod.path + DIR_DELIM + "sounds");
@ -2238,7 +2238,7 @@ void Server::fillMediaCache()
// Collect media file information from paths into cache
for(std::vector<std::string>::iterator i = paths.begin();
i != paths.end(); i++) {
i != paths.end(); ++i) {
std::string mediapath = *i;
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(mediapath);
for (u32 j = 0; j < dirlist.size(); j++) {
@ -2489,7 +2489,7 @@ void Server::sendDetachedInventories(u16 peer_id)
for(std::map<std::string, Inventory*>::iterator
i = m_detached_inventories.begin();
i != m_detached_inventories.end(); i++) {
i != m_detached_inventories.end(); ++i) {
const std::string &name = i->first;
//Inventory *inv = i->second;
sendDetachedInventory(name, peer_id);
@ -2640,7 +2640,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
if(psound.clients.empty())
m_playing_sounds.erase(i++);
else
i++;
++i;
}
Player *player = m_env->getPlayer(peer_id);
@ -3153,7 +3153,7 @@ bool Server::rollbackRevertActions(const std::list<RollbackAction> &actions,
for(std::list<RollbackAction>::const_iterator
i = actions.begin();
i != actions.end(); i++)
i != actions.end(); ++i)
{
const RollbackAction &action = *i;
num_tried++;