mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Change i++ to ++i
This commit is contained in:
parent
2480f2d06f
commit
34b7a147dc
41 changed files with 125 additions and 125 deletions
|
@ -285,14 +285,14 @@ Server::Server(
|
|||
// Print mods
|
||||
infostream << "Server: Loading mods: ";
|
||||
for(std::vector<ModSpec>::iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++) {
|
||||
i != m_mods.end(); ++i) {
|
||||
const ModSpec &mod = *i;
|
||||
infostream << mod.name << " ";
|
||||
}
|
||||
infostream << std::endl;
|
||||
// Load and run "mod" scripts
|
||||
for (std::vector<ModSpec>::iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++) {
|
||||
i != m_mods.end(); ++i) {
|
||||
const ModSpec &mod = *i;
|
||||
if (!string_allowed(mod.name, MODNAME_ALLOWED_CHARS)) {
|
||||
std::ostringstream err;
|
||||
|
@ -426,7 +426,7 @@ Server::~Server()
|
|||
// Delete detached inventories
|
||||
for (std::map<std::string, Inventory*>::iterator
|
||||
i = m_detached_inventories.begin();
|
||||
i != m_detached_inventories.end(); i++) {
|
||||
i != m_detached_inventories.end(); ++i) {
|
||||
delete i->second;
|
||||
}
|
||||
}
|
||||
|
@ -1149,7 +1149,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
|
|||
actionstream<<player->getName() <<" joins game. List of players: ";
|
||||
|
||||
for (std::vector<std::string>::iterator i = names.begin();
|
||||
i != names.end(); i++) {
|
||||
i != names.end(); ++i) {
|
||||
actionstream << *i << " ";
|
||||
}
|
||||
|
||||
|
@ -1912,7 +1912,7 @@ void Server::SendPlayerPrivileges(u16 peer_id)
|
|||
pkt << (u16) privs.size();
|
||||
|
||||
for(std::set<std::string>::const_iterator i = privs.begin();
|
||||
i != privs.end(); i++) {
|
||||
i != privs.end(); ++i) {
|
||||
pkt << (*i);
|
||||
}
|
||||
|
||||
|
@ -2012,7 +2012,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
|
|||
<< (u8) params.type << pos << params.object << params.loop;
|
||||
|
||||
for(std::vector<u16>::iterator i = dst_clients.begin();
|
||||
i != dst_clients.end(); i++) {
|
||||
i != dst_clients.end(); ++i) {
|
||||
psound.clients.insert(*i);
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
|
@ -2031,7 +2031,7 @@ void Server::stopSound(s32 handle)
|
|||
pkt << handle;
|
||||
|
||||
for(std::set<u16>::iterator i = psound.clients.begin();
|
||||
i != psound.clients.end(); i++) {
|
||||
i != psound.clients.end(); ++i) {
|
||||
// Send as reliable
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
|
@ -2227,7 +2227,7 @@ void Server::fillMediaCache()
|
|||
// Collect all media file paths
|
||||
std::vector<std::string> paths;
|
||||
for(std::vector<ModSpec>::iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++) {
|
||||
i != m_mods.end(); ++i) {
|
||||
const ModSpec &mod = *i;
|
||||
paths.push_back(mod.path + DIR_DELIM + "textures");
|
||||
paths.push_back(mod.path + DIR_DELIM + "sounds");
|
||||
|
@ -2238,7 +2238,7 @@ void Server::fillMediaCache()
|
|||
|
||||
// Collect media file information from paths into cache
|
||||
for(std::vector<std::string>::iterator i = paths.begin();
|
||||
i != paths.end(); i++) {
|
||||
i != paths.end(); ++i) {
|
||||
std::string mediapath = *i;
|
||||
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(mediapath);
|
||||
for (u32 j = 0; j < dirlist.size(); j++) {
|
||||
|
@ -2489,7 +2489,7 @@ void Server::sendDetachedInventories(u16 peer_id)
|
|||
|
||||
for(std::map<std::string, Inventory*>::iterator
|
||||
i = m_detached_inventories.begin();
|
||||
i != m_detached_inventories.end(); i++) {
|
||||
i != m_detached_inventories.end(); ++i) {
|
||||
const std::string &name = i->first;
|
||||
//Inventory *inv = i->second;
|
||||
sendDetachedInventory(name, peer_id);
|
||||
|
@ -2640,7 +2640,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
|
|||
if(psound.clients.empty())
|
||||
m_playing_sounds.erase(i++);
|
||||
else
|
||||
i++;
|
||||
++i;
|
||||
}
|
||||
|
||||
Player *player = m_env->getPlayer(peer_id);
|
||||
|
@ -3153,7 +3153,7 @@ bool Server::rollbackRevertActions(const std::list<RollbackAction> &actions,
|
|||
|
||||
for(std::list<RollbackAction>::const_iterator
|
||||
i = actions.begin();
|
||||
i != actions.end(); i++)
|
||||
i != actions.end(); ++i)
|
||||
{
|
||||
const RollbackAction &action = *i;
|
||||
num_tried++;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue