1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Change i++ to ++i

This commit is contained in:
David Jones 2015-08-25 21:23:05 +01:00 committed by ShadowNinja
parent 2480f2d06f
commit 34b7a147dc
41 changed files with 125 additions and 125 deletions

View file

@ -375,7 +375,7 @@ PointedThing getPointedThing(Client *client, v3f player_position,
for (std::vector<aabb3f>::const_iterator
i = boxes.begin();
i != boxes.end(); i++) {
i != boxes.end(); ++i) {
aabb3f box = *i;
box.MinEdge += npf;
box.MaxEdge += npf;
@ -420,7 +420,7 @@ PointedThing getPointedThing(Client *client, v3f player_position,
if (!g_settings->getBool("enable_node_highlighting")) {
for (std::vector<aabb3f>::const_iterator
i2 = boxes.begin();
i2 != boxes.end(); i2++) {
i2 != boxes.end(); ++i2) {
aabb3f box = *i2;
box.MinEdge += npf + v3f(-d, -d, -d) - intToFloat(camera_offset, BS);
box.MaxEdge += npf + v3f(d, d, d) - intToFloat(camera_offset, BS);
@ -514,11 +514,11 @@ public:
std::map<std::string, Meta> m_meta;
for (std::vector<Piece>::const_iterator k = m_log.begin();
k != m_log.end(); k++) {
k != m_log.end(); ++k) {
const Piece &piece = *k;
for (Profiler::GraphValues::const_iterator i = piece.values.begin();
i != piece.values.end(); i++) {
i != piece.values.end(); ++i) {
const std::string &id = i->first;
const float &value = i->second;
std::map<std::string, Meta>::iterator j =
@ -550,7 +550,7 @@ public:
u32 next_color_i = 0;
for (std::map<std::string, Meta>::iterator i = m_meta.begin();
i != m_meta.end(); i++) {
i != m_meta.end(); ++i) {
Meta &meta = i->second;
video::SColor color(255, 200, 200, 200);
@ -566,7 +566,7 @@ public:
s32 meta_i = 0;
for (std::map<std::string, Meta>::const_iterator i = m_meta.begin();
i != m_meta.end(); i++) {
i != m_meta.end(); ++i) {
const std::string &id = i->first;
const Meta &meta = i->second;
s32 x = x_left;
@ -602,7 +602,7 @@ public:
bool lastscaledvalue_exists = false;
for (std::vector<Piece>::const_iterator j = m_log.begin();
j != m_log.end(); j++) {
j != m_log.end(); ++j) {
const Piece &piece = *j;
float value = 0;
bool value_exists = false;