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Merge branch 'master' of https://github.com/DustyBagel/minetest-lan
This commit is contained in:
commit
33a7640579
2 changed files with 124 additions and 36 deletions
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@ -502,22 +502,50 @@ enum ToClientCommand : u16
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TOCLIENT_SPAWN_PARTICLE = 0x46,
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/*
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-- struct range<T> { T min, T max, f32 bias };
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using range<T> = RangedParameter<T> {
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T min, max
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f32 bias
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}
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using tween<T> = TweenedParameter<T> {
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u8 style
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u16 reps
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f32 beginning
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T start, end
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}
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v3f pos
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v3f velocity
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v3f acceleration
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f32 expirationtime
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f32 size
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u8 bool collisiondetection
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u32 len
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u8[len] texture
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u8 bool vertical
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u8 collision_removal
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u8 bool collision_removal
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TileAnimation animation
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u8 glow
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u8 object_collision
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u8 bool object_collision
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u16 node_param0
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u8 node_param2
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u8 node_tile
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v3f drag
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range<v3f> bounce
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range<v3f> jitter
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range<f32> bounce
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texture {
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u8 flags (ParticleTextureFlags)
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-- bit 0: animated
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-- next bits: blend mode (BlendMode)
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tween<f32> alpha
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tween<v2f> scale
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}
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*/
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TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
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@ -536,7 +564,7 @@ enum ToClientCommand : u16
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u16 amount
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f32 spawntime
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if PROTOCOL_VERSION >= 42 {
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tween<T> pos, vel, acc, exptime, size
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tween<range<T>> pos, vel, acc, exptime, size
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} else {
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v3f minpos
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v3f maxpos
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@ -550,14 +578,23 @@ enum ToClientCommand : u16
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f32 maxsize
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}
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u8 bool collisiondetection
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u32 len
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u8[len] texture
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u32 spawner_id
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u8 bool vertical
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u8 collision_removal
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u32 id
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u8 bool collision_removal
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u32 attached_id
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TileAnimation animation
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u8 glow
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u8 object_collision
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u8 bool object_collision
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u16 node_param0
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u8 node_param2
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u8 node_tile
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if PROTOCOL_VERSION < 42 {
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f32 pos_start_bias
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@ -572,6 +609,19 @@ enum ToClientCommand : u16
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-- f32 pos_end_bias
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range<v3f> vel_end
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range<v3f> acc_end
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range<f32> exptime_end
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range<f32> size_end
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}
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texture {
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u8 flags (ParticleTextureFlags)
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-- bit 0: animated
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-- next bits: blend mode (BlendMode)
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tween<f32> alpha
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tween<v2f> scale
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if (flags.animated)
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TileAnimation animation
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}
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tween<range<v3f>> drag
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@ -597,24 +647,26 @@ enum ToClientCommand : u16
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u8 spawner_flags
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bit 1: attractor_kill (particles dies on contact)
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if attraction_mode > point {
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tween<v3f> attractor_angle
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u16 attractor_origin_attachment_object_id
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tween<v3f> attractor_direction
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u16 attractor_direction_attachment_object_id
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}
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}
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tween<range<v3f>> radius
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tween<range<v3f>> drag
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u16 texpool_sz
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texpool_sz.times {
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u8 flags
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u16 texpool_size
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texpool_size.times {
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u8 flags (ParticleTextureFlags)
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-- bit 0: animated
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-- other bits free & ignored as of proto v40
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-- next bits: blend mode (BlendMode)
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tween<f32> alpha
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tween<v2f> scale
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if flags.animated {
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u32 len
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u8[len] texture
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if (flags.animated)
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TileAnimation animation
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}
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}
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*/
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