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Raycast: export exact pointing location (#6304)
* Return intersection point in node coordinates. * Clarify 'intersection_point' documentation
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9 changed files with 63 additions and 17 deletions
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@ -178,7 +178,13 @@ bool push_json_value (lua_State *L,
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void read_json_value (lua_State *L, Json::Value &root,
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int index, u8 recursion = 0);
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void push_pointed_thing (lua_State *L, const PointedThing &pointed, bool csm = false);
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/*!
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* Pushes a Lua `pointed_thing` to the given Lua stack.
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* \param csm If true, a client side pointed thing is pushed
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* \param hitpoint If true, the exact pointing location is also pushed
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*/
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void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm =
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false, bool hitpoint = false);
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void push_objectRef (lua_State *L, const u16 id);
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