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Raycast: export exact pointing location (#6304)
* Return intersection point in node coordinates. * Clarify 'intersection_point' documentation
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parent
798724efea
commit
325bf68041
9 changed files with 63 additions and 17 deletions
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@ -1757,7 +1757,8 @@ void read_json_value(lua_State *L, Json::Value &root, int index, u8 recursion)
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lua_pop(L, 1); // Pop value
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}
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void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm)
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void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm,
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bool hitpoint)
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{
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lua_newtable(L);
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if (pointed.type == POINTEDTHING_NODE) {
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@ -1782,6 +1783,14 @@ void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm)
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lua_pushstring(L, "nothing");
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lua_setfield(L, -2, "type");
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}
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if (hitpoint && (pointed.type != POINTEDTHING_NOTHING)) {
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push_v3f(L, pointed.intersection_point / BS); // convert to node coords
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lua_setfield(L, -2, "intersection_point");
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push_v3s16(L, pointed.intersection_normal);
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lua_setfield(L, -2, "intersection_normal");
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lua_pushinteger(L, pointed.box_id + 1); // change to Lua array index
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lua_setfield(L, -2, "box_id");
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}
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}
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void push_objectRef(lua_State *L, const u16 id)
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@ -178,7 +178,13 @@ bool push_json_value (lua_State *L,
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void read_json_value (lua_State *L, Json::Value &root,
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int index, u8 recursion = 0);
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void push_pointed_thing (lua_State *L, const PointedThing &pointed, bool csm = false);
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/*!
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* Pushes a Lua `pointed_thing` to the given Lua stack.
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* \param csm If true, a client side pointed thing is pushed
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* \param hitpoint If true, the exact pointing location is also pushed
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*/
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void push_pointed_thing(lua_State *L, const PointedThing &pointed, bool csm =
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false, bool hitpoint = false);
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void push_objectRef (lua_State *L, const u16 id);
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@ -255,10 +255,10 @@ bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname,
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return false;
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}
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void ScriptApiItem::pushPointedThing(const PointedThing& pointed)
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void ScriptApiItem::pushPointedThing(const PointedThing &pointed, bool hitpoint)
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{
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lua_State* L = getStack();
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push_pointed_thing(L, pointed);
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push_pointed_thing(L, pointed, false, hitpoint);
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}
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@ -54,6 +54,10 @@ protected:
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friend class LuaRaycast;
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bool getItemCallback(const char *name, const char *callbackname, const v3s16 *p = nullptr);
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void pushPointedThing(const PointedThing& pointed);
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/*!
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* Pushes a `pointed_thing` tabe to the stack.
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* \param hitpoint If true, the exact pointing location is also pushed
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*/
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void pushPointedThing(const PointedThing &pointed, bool hitpoint = false);
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};
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@ -150,7 +150,7 @@ int LuaRaycast::l_next(lua_State *L)
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if (pointed.type == POINTEDTHING_NOTHING)
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lua_pushnil(L);
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else
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script->pushPointedThing(pointed);
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script->pushPointedThing(pointed, true);
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return 1;
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}
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